Especially when working with items that can spoil (anything food-related), I find setting up shops and production is really very difficult. Shops/production tables love to put the same item in a new slot if there is space and the shelf-life of the new item is significantly different than that of an already existing one. In addition, both the number of slots and stack sizes tend to be way too big for the number of active players on a server.
I'd love to have the option to reduce <sic> the stack size a certain storage accepts (e. g. tell one icebox to only accept max. 50 items, another to only accept max. 10 in one slot). Otherwise as a cook you are really tempted to only ever produce 2 or 3 base items, because micromanaging the multitude of different food items (including the shop configurations) is just very painful...
In addition, it would be great to also be able to reduce <sic> the number of slots a storage actually fills. While you can achieve this to a certain extent by filling slots with trash, it is somewhat difficult with food-related storage as those do not accept the non-stacking items that are commonly used to block slots (tools etc.)
Which then means that if you happen to click on the 'sort' option when viewing your storage, all the nicely 'sorted' storages then have plenty of free slots (because your plant fibre/spoiled food now only occupies a single slot instead of 10) which your autoproducing tables then happily start filling up... (back to a couple of hours of micromanagement)
Thank you so much :)