Building Tier upgrading
Joe Curtis
I always thought there should be a function of the hammer to automatically replace t1 materials with the t2 you are currently holding. Similar to how you can build walls/floors/rows/columns with the newer hammer UI, I imagine you would choose a block type (wall, or window, floor, roof, cube, etc) and then select an area, or row or wall, and then all t1 mats of the selected type would be replaced with the same shape of materials you are holding.
This would allow a player say to grab a stack of bricks, choose the wall shape, select a chunk of wall in your mortared stone building and then you end up with a holding stack of mortared stone, with the bricks in the replacing that chunk of wall.
D
Dennis Scholz
Итачи Котенок Seems to fit best here.
D
Dennis Scholz
Merged in a post:
Change the arrangement of furniture or make the rating of materials more loyal.
Итачи Котенок
I'm writing via Google, I don't know English, sorry.
I'm completely happy with the very basic log house, but in order to install a working kitchen, the game forces me to upgrade it. Well, I made the house from the outside still from logs and laid out the inside with thin blocks of brick, but this gave rise to the problem that the furniture rigidly follows the grid and now does not stick to the walls, but stands at a distance which leaves this sub-block and spoils the whole view. At the same time, I don’t want to give up logs, but walls two full blocks thick at once look terrible in doorways and windows. Or it should be possible to push two half-blocks into one cell, to create such a hybrid. Or something needs to be changed in the way the furniture itself fits into this grid, so that it could take up half the cage here and there, it would look much better.
This is a problem generated simply by the fact that logs are a level 1 material, bricks are level 2, and a baking oven requires a room of level 2 or higher. I tried to get out by covering only the unimportant parts with brick, but after two walls, the floor and the ceiling had already become brick, the baking oven continued to be indignant that the level was not enough, and having covered even the walls I needed, the rating somehow reached 1.8, and I finally I no longer understand what else irritates him. Through trial and error, it turned out that due to the fact that the windows are in the middle of the wood blocks, he seriously considered these window sill blocks to be part of the room and a damage to the rating. And if you put thin brick windows on thin walls, the problem again is that no furniture sticks and you can’t even hang curtains on such windows. Another exclusion zone around walls and windows.
The result was a room that could have been beautiful, but in fact everything was dumped like garbage in the center of the room. I was in vain hoping to build something that suited my tastes; according to the game, I just had to reach some kind of concrete and pour it all around.