I sort my storages differently per crafting table. In campfires, I have iceboxes and silos at the top and stockpiles at the bottom. I almost NEVER want to see power storages in crafting tables.
Why would I EVER want my carpentry table to suck logs out of my campfire power? If I had a tick box for categories of storage and could sort them by name or tag it would help enormously!
You could have 3 categories of storage:
  1. Power / utility storage (like consumables for campfires, gas for vehicles, etc.)
  2. Main storage - chests
  3. Main storage - stockpiles
You could also have tags for each storage - either with user-definable tags or pre-defined ones or both (preferably). You could make tags that would filter storage with keywords like:
  • Cooking (applied to raw food storages like iceboxes and chests)
  • Masonry (applied to chests and stockpiles)
  • Tailoring (applied to chests and stockpiles)
And so-on.
Also important - setting input vs output storage. I should be able to set a storage as "Input for carpentry" and apply that to certain stockpiles and chests from which I want to draw resources. I should be able to set an "Output for carpentry" to chests or stockpiles where I want those finished products to go - which might include storage that is tagged as "Source for Sales in Store 1" or something.